CONTENTS
  Main
  Steps to your Next level
  Classes
  Conc jumping
  Rocket jumping
  Grenade jumping
  Explosive jumping
  Movement and Agility
  Configs
  Scripts
  Demos
  Strategies
  Team Offense
  Team Defense
  Comms
  Rcon & Console
  Tricks & Special tactics
  Message board info
  Irc info
  League info

ROCKET JUMPING

 

Single Rocket Jump

The good old rocket jump, found in Quake 2 and now in TFC. . The rocket jump will enable you to jump enormous heights and if done correctly will not damage you too much. It is a fairly simple jump but depending on how well you perform the jump the height achieved will vary. In order to make a rocket jump do the following:

- Look down.
- Jump and fire your rocket right after.

- If done correctly you will do up high.
- If done wrong you will fly off in a random direction ;O)

The jumping and firing of the rocket during the jump is the move that will determine your height and effectiveness of your jump. The firing of the rocket must be done immediately after you have pressed the jump key. The factors of latency will also affect how you rocket jump, if your latency is extremely high you will find it very difficult to perform the jump. Try reducing your latency by reading the Config guide.

There is also an alias that enables you to perform the entire rocket jump with the touch of a key. It is the best I know and the results of the jump are the best you can get. The alias is also unaffected by latency so whether you have a bad latency or not this rocket jump will work. Get the alias HERE. Also look on the Scripts page.

'Double Rocket Jump'

This is a rocket jump where two rockets are fired. It can get you up some amazing heights but means that you get nearly double the damage from the blast of the rockets, not recommended unless your health and armour are 100% or just below.

To do this jump do the following:

- Perform normal rocket jump (explained above)
- Once you get to your peak height just before you begin to drop and lose altitude, fire another rocket to go back up again.
- NOTE: There has to be a wall in front of you which your second rocket will hit to send you up again (no point if it's air and the rocket goes flying forward away from you)

- If done correctly you will go REALLY high.
- If done incorrectly you'll probably end up dead

NOTE:  scripts are available on the scripts page for the rocket jump